• WebGL/Three.js Developer

    Job Location(s) US-CA-San Francisco
    Job ID
    # of Openings
    Research & Development
  • Responsibilities

    -Working closely with the global UX and Visualization teams

        -Adapting graphics technologies and architectures traditionally used in games/vfx to data visualization.

        -You will be in charge of leading the implementation of our Augmented Reality + VR initiatives.


    -Proficiency with JavaScript and HTML5

        -Experience with Three.js, SVG, WebGL and Canvas/CSS animation

        -Knowledge about browser-based 3D rendering.

        -Ability to learn new technologies quickly

        -Expertise in 3D graphics and Info-graphics

        -Familiarity with continuous integration and automated deployment systems

        -Self-motivated and directed, with a keen interest in current and emerging technologies

        -Working understanding of level of detail when visualizing large data sets

        -You have a solid understanding of how ‘the back end’ works and understand the role of a framework like Node.js or a language like Java. If you’ve got experience with building things on the back-end (APIs, services etc.) even better.


    Education and experience:

        - Bachelor's degree in Computer Science, Design or other relevant field

        - Experience defining coding standards and best practices


    Nice to have:

        -Game/VFX/VR industry experience

        -Familiarity with Unity/Unreal game engines

        - Node.js ecosystem

        -JS physics libraries (Ammo.js, Box2D JS etc.)

        -Solid maths knowledge for geometry, trigonometry, and linear algebra

        -Exposure and understanding of various CAD packages.

        -Jira + Bitbucket + Bamboo understanding


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